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Blender 3D Microdisplacement

Second test with Blender 2.78 RC2 Microdisplacement

Muddy Ground :
- Geometry Subdivision Rate (Render) : 0.5
- Color + Displacement map 8k

Water Surface :
- Geometry Subdivision Rate (Render) : 0.8
- Displacement map 8k + water shader

Environment : HDRI (EXR) 12k (cloudy)
First Scene with water shader setup, second scene without water shader setup.

JLE Studios Auckland

Blender 3D Microdisplacement

Blender 3D Microdisplacement

Blender 3D Microdisplacement

Blender 3D Microdisplacement